![]() ![]() The DirectDraw fix used in the patch is not compatible with Steam overlay, either disable the overlay (right-click on Arcanum in your Steam library -> Properties -> General -> uncheck "Enable the Steam Overlay while in-game"), or simply use the desktop shortcut created by the installer to run the game (but this will not log your playtime). At extremely high resolutions (like 2600x1900) or with the infinite scrolling option it may be possible to see such inactive objects. AI, animation, scripts, etc don't work that far away from the player, so the objects are frozen awaiting action. For those, who have been playing the game for a very long time and wish to eliminate some tedious workings, then I humbly suggest skimming through the following section.Įvery object that is n tiles away from the PC is inactive, i.e. So, you may wish to stop here if you want to experience the game as intended, therefore, just a mostly bug-free playthrough. DDrawWrapper - is a source of frustration for many, see below.Įffectively, the patching part of the game ends here but I always spice up my install with some convenient hacks to make the game less torturous in certain aspects and challenging in others.DialogFont & LogbookFont - My personal preference is to set them to their highest setting because if using high-resolution monitors, the text would look very small.Width & Height entries - for Windows 10: Right-click on desktop -> Display settings -> Display resolution -> First value is Width, second is Height.Intro = 0 // 0 = skip the main menu intro clip Logos = 0 // 0 = skip Sierra/Troika logos PreloadLimit = 30 // original: 30 tiles, max: 255īroadcastLimit = 30 // original: 10 tiles, max 255 ScrollDist = 30 // original: 10, infinite: 0 ShowFPS = 0 // 0 = no change, 1 = always enabled ![]() Renderer = 1 // 0 = software, 1 = hardwareĭoubleBuffer = 1 // 0 = disabled, 1 = enabled (unless windowed)ĭDrawWrapper = 1 // 1 = install DDrawCompat wrapper (for Windows 8+ - prevents sluggish speed) Windowed = 0 // 0 = fullscreen mode, 1 = windowed mode ![]() MainMenuArt = 0 // 0 = black, 1 = fade to black, 2 = woodīorders = 1 // 1 = add borders to most UI graphics MenuPosition = 1 // 0 = top, 1 = center, 2 = bottom LogbookFont = 1 // 0 = size 12, 1 = size 14 Height = 720 // original: 600 - as per screen resolutionĭialogFont = 2 // 0 = size 12, 1 = size 14, 2 = size 18 Width = 1280 // original: 800 - as per screen resolution ![]()
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